These men are identical to the enemies you spend Titanfall 2's entire campaign killing in droves, being as they are from the same military force. See, the past version of the facility is crammed with human enemies, all of them decidedly hostile toward you. It made me reflect on my actions in a way I really didn't expect from a first person shooter campaign. It's an enjoyable puzzle section in and of itself, but something happened to me while going through this particular segment that gave me pause. Similarly, you might use the time gadget to return to the present day, only to get attacked by one of Titanfall 2's quadrupedal lizard-cat things. Say you come across a room full of robot sentinels, for example - they'll still be there if you switch to present day, but they'll be on their last legs and thus considerably easier to kill. Swapping back and forth, of course, also determines what enemies you encounter. With the facility being riddled with security doors in the past and moderately on fire in the present day, you have to ping between these two timelines in order to navigate the building bypassing obstacles that are only present in one version of the building or the other. And when I say manned, I mean flooded with a bunch of enemies. Not only does this gadget gift us the absurd screen prompt 'press L1 to time travel', it allows you to swap freely between the present day facility and a recent past in which it was fully manned. Anyway while in this facility, you acquire a wrist mounted gadget very similar to the Time Manipulation Device from Activision's underrated (and under-marketed) Singularity. It's a bit like Crysis 3, only Cevat Yerli isn't going to apologise for it in a future interview. While once a fully functioning research facility, it's now host to a bunch of barely functioning robots and vicious local fauna. Right, there's a bit in Titanfall 2 in which you enter a building that's fallen into violent disrepair. From the next paragraph onward, pilot, you're in spoiler country. If you haven't played Titanfall 2's campaign and in any way care about having one of the most interesting sections spoiled for you, you should turn away now. In order to do it justice however, I'm going to have to spoil this section of gameplay fairly substantially. What was really interesting about this section, however, was not so much the mechanic itself as the reaction it prompted in me. Like so many of the sections in Titanfall 2, this part of the story introduces a novel gameplay mechanic, then lets you play around with it for a while before moving on to the next one. There's an element to Titanfall 2's campaign that's really surprising, and I am not referring to the fact that Titanfall 2's campaign is actually good. Be warned, this article contains substantial spoilers for part of Titanfall 2's campaign
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